It’s that time again, folks! E3 2016 is almost underway. In the meantime, we will recap the major press conferences for those that aren’t able to watch live. I am live tweeting as many shows as I can at @LobbycastGeoff. Here is the recap for Electronic Arts:
The show contains a lot of good news for fans of EA games. The news about the Titanfall 2 single-player mode leaked early, but it’s worth mentioning again here. On of the major complaints about the first game was it’s lack of a dedicated single-player experience.
But wait, there’s more! Here is the multi-player trailer:
Everything looks great. It makes me miss the original game and all of the fun I had at it’s launch. Hopefully the sequel will have longer legs for me.
Next up, EA brings out some Madden 17. It looks gorgeous!
I’m not typically a player of their sports titles, but the juggernaut that is EA Sports is undeniable. The other sports game that they brought out was FIFA 17, the best-selling sports title worldwide.
This is for their “Journey” mode. I’m not a fan of the drama, but this mode isn’t made for me anyway. This next game is more my speed.
Mass Effect: Andromeda looks amazing. I’m a big fan of this series and I can’t wait to see what they have in store for us. This bit of behind the scenes footage shows some in-game footage as well.
EA also talked about their EA Originals program, which brings funding and security to Indie Game Developers. I like seeing these types of initiatives. I hope that they keep this up. The title that they featured today was Fe, an Indie adventure game.
Jade Raymond took the stage to talk Star Wars games. There are a couple of unnamed titles coming from Motive Studios and Visceral that are sure to do well with all of the new or renewed fans that The Force Awakens created.
The last of the show was filled with Battlefield 1. It is crazy impressive! The team is brought in dynamic weather that changes the way that you have to approach objectives, as well as access to large vehicles like the airship, a battleship and an armored train. They’ve ratcheted up the dynamic destruction as well, in order to make sure that “no two games will be the same.” I’m really looking forward to this one.
We will back later tonight with coverage of the Bethesda Softworks Press Conference. See you then!