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Thread: Halo 3: ODST

  1. #101
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    Very cool. A little disappointed to see them sticking with Halo for another year and yet another faceless space marine, but they've got multiple projects, but it still looks cool and it looks like it isn't going to be as cowboy as the Chief (more stealth and combat avoidance), so we'll see what Bungie has for us yet.
    Last edited by Epyon MX; 10-08-2008 at 08:34 PM.

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  2. #102
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    sweet!
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    Tokyo Game Show 2008 Press Briefings

    A New Look at the "Halo" Universe

    To the delight of devoted fans across the world, Microsoft debuted "Halo 3: Recon," developed exclusively for Xbox 360 by acclaimed developer Bungie. "Halo 3: Recon" is a new chapter in the "Halo" saga that lets gamers experience events leading up to the epic story told in "Halo 3" through the eyes of a new hero in the "Halo" universe. The stand-alone expansion, set to release in fall 2009, extends the award-winning "Halo 3" experience with hours of new campaign excursions and multiplayer gameplay. In addition, attendees were given an all-new glimpse of the Xbox 360 exclusive strategy game "Halo Wars" from Ensemble Studios. By showing campaign mode for the first time, the live demo provided viewers with a thrilling taste of the revolutionary gameplay and new perspective of the "Halo" universe. Players will be able to enjoy the full experience when "Halo Wars" hits retailers in early 2009.


    Tokyo Game Show 2008 Press Briefings - Scenyx Entertainment Community


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  4. #104
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    Fall 2009! I guess that whole January 2009 thing was dead wrong.

    Ahhh man. I was all excited. Now this thing is a full year away? BoooooooooooOoOoOOoOooooooooooooooooooooooo!

    boo.

    New dude looks cool. He wears fingerless gloves, so he's got a tiny bit of exposed flesh, unlike the Chief. Which I guess is intended to imply a little more fragility. Also, looks like the Maintenance AI will be using road signage to direct you along your mission path... So maybe that's the way they are connecting the two rather than a direct link like we discussed earlier.
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    Last edited by D_Litch; 10-09-2008 at 05:03 PM. Reason: My penis


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  6. #106
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    Quote Originally Posted by Quo View Post
    Fall 2009! I guess that whole January 2009 thing was dead wrong.

    Ahhh man. I was all excited. Now this thing is a full year away? BoooooooooooOoOoOOoOooooooooooooooooooooooo!

    boo.

    New dude looks cool. He wears fingerless gloves, so he's got a tiny bit of exposed flesh, unlike the Chief. Which I guess is intended to imply a little more fragility. Also, looks like the Maintenance AI will be using road signage to direct you along your mission path... So maybe that's the way they are connecting the two rather than a direct link like we discussed earlier.
    Yeah, judging from the trailer (and the look of the ODST's gun) it's going to be a stealthy romp for sure. A full year though? That sounds like a full retail game cycle doesn't it?

    In my eyes, this has nothing to do with the Mythic maps, new achievements, or anything concerning the Title Update we just saw. This is way different.

    That January date may just be a hint for the fans as to when the Mythic maps may be dropping.
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  7. #107
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    Yeah, this is a FULL game release. Not an expansion it would seem.
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    From Luke over at the NeoGAF forums:

    Quote Originally Posted by Luke Smith
    The word "stealth" here isn't really a great word. This isn't a stealth action game like a Splinter Cell game. This is a Bungie-made Halo game where you will play as an ODST, which of course, is different (and no, I'm not talking about how it's different ;b) than playing as a Spartan super soldier. This isn't Halo Cell, Ghost Recon: Halo, Republic Commandalo or whatever.

    Edit: Forgot Call of Halo and Gears of Halo.
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  9. #109
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    Yes yes, I heard the word stand-alone on a few sites. Halo took a few years, so 1 year sounds about right for an "expansion". The fact that it's so far out kind of sucks, but it also makes me feel better knowing that they're putting at least a year's worth of substance in.

    Republic Commandalo!


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  10. #110
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    Quote Originally Posted by KEEZY View Post
    Republic Commandalo!
    Am I the only one that thinks that idea kinda rocks? Republic Commando was a great game... it just wasn't quite "right"... Implement it into the Halo Universe and provide four player co-op with specialties... yum!
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  11. #111
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    I wonder how the multiplayer will differ Halo has a pretty proven formula, that hasn't really changed much over the series' lifespan.




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  12. #112
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    wasn't it 1/9/09? Which could be 1 sept 2009.

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  13. #113
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    1/6/09 or 6/1/09
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  14. #114
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    What if it was 09/6/1 Oh Shit that was 7 years ago! Maybe they will re-release halo 1


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  15. #115
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    I'm with Wonder on saying that Halo 3: Recon has nothing to do with the new achievements for what should be the upcoming "Mythic" Map Pack, especially with it being a standalone game. Those Skull achievements for the "Mythic" maps still have me confused though.

    But it's still Halo 3, so I'm not expecting any major gameplay changes, especially with the NeoGAF post Luke Smith made.

    PS: Could a Mod edit those pictures so they're not stretching the forum? Horizontal scrolling sucks...
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  16. #116
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    It's interesting that it's a standalone, but it's also Halo 3. *puzzles*

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  17. #117
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    Quote Originally Posted by SpartanZypher View Post
    PS: Could a Mod edit those pictures so they're not stretching the forum? Horizontal scrolling sucks...
    Done and done.




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  18. #118
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    I want cover, no more jump combat. Let's evolve indeed. Until I see actual gameplay footage though, I'm not sure what to think on this one. Still got a year. I love Republic Commando as well, but I'm a Star Wars geek, and I want cover in that as well. If it is the same gameplay, then I think I can wait. I much more enjoy Gears of War to Halo b/c of the cover mechanics and all. His wpn looked to be a nice departure from the Halo norm though.
    Also, why Halo "3" recon. Why not just Halo Recon would seem more appropriate to me, but that's my opinion.

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  19. #119
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    Luke did say it really isnt Halo ghost recon, or gears of halo, or halo republic commando, ect. So lets hope that they took the best of all those games and folded them awesomely into the halo universe.
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  20. #120
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    Meow.
    Confused about Halo 3: Recon? Apparently some folks still are, so Bungie reps Luke Smith and Brian Jarrard wanted to get a few things out of the way, right off the bat, in our lovely afternoon Q&A session. Halo 3: Recon is not a tactical squad based shooter. Halo 3: Recon is not Splinter Cell: Halo. Halo 3: Recon is not Brothers In Arms: Halo. And there's a very, very good chance you'll never, ever run into Master Chief.

    He, and the rest of the familiar Halo cast, won't be popping up for cameos. They're busy "relaxing" on the Delta Halo, saving the world and stuff. So what is Halo 3: Recon?

    Halo 3: Recon is a first-person shooter, one that's going to feel very much like a Halo game; if it ain't broke, don't fix it, basically. Instead of playing a super space marine, however, you'll play an Orbital Drop Shock Trooper (ODST), one who's not quite so burly or bad-ass.

    That means you'll have to pick and choose your battles a bit more carefully than one faceless Spartan would.

    Recon is a standalone release, not part of a title update or downloadable content. It will come with new Achievements totaling 1000 Gamerscore and a new aesthetic. The single player campaign, in which your ODST will clean up a Covenant infested city in New Mombasa, will feature plenty of dark, nighttime play.

    That said, Bungie says "We're not viewing this as a full game." How that affects Recon's pricing, however, is still to be decided.

    Should gamers view it as Bungie's metaphorical Half-Life: Opposing Force, giving Halo fans an alternate look at the events of previous games or merely a contract obligating Guitar Hero: Rocks the 80s?

    "I would think of it as our Frozen Throne," Luke Smith told us, pointing to Warcraft III's expansion as the best comparison.

    Recon's multiplayer, however, is essentially Halo 3's multiplayer. That means saved films, four-player coop and the map editor Forge will work seamlessly with the expansion. But outside of a new bundle of maps, expect the proven same-old, same-old online play that currently satisfies some 900,000 unique Halo 3 players a day.

    And now for the bad news: it appears that there are no plans for a Legendary-style Orbital Drop Shock Trooper helmet that one can trick out their cat with. Shame. What will our nation's retailers clog up their warehouses with, come Fall 2009?
    What Is Halo 3: Recon? Here's What It's *Not*
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