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10-18-2006, 11:19 PM
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#21 (permalink)
| | Living the Lobby Life
Join Date: Sep 2006 Location: Woodbridge, VA(Northern VA) Age: 42 PSN ID: WomholeXtreme
Wii ID: 1475 4497 2612 7933
| I started 5 years ago with a 1080i display for my main viewing and replaced it with a 1080P set last year. I never went the 720P route for my main viewing. In my computer room I have a 32" LCD that is 768P. You can definitely see the difference between that and 1080P. I know 720P looks good but I could never use it for my main viewing since I would know what I'm missing. It's like now with HD DVDs. I will very rarely watch an Sd DVD now because they look so terrible compared to HD DVDs. There is nothing wrong with 720P. And the price for 720P sets is definitely cheaper than 1080P sets. Looking back I could have saved alot of money buy going with a lower resolution but I have no regrets other than I wish I had decided to go with a larger set. | |
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10-19-2006, 12:45 AM
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#22 (permalink)
| | PGL Founder
Join Date: Sep 2006 Location: SoCal Age: 36 PSN ID: Peench
Wii ID: 5757 7273 0641 1996
| In the podcast Albert said they did a survey and the 1080p TV's all had VGA so that's what they went with. He also talked about the three things that are constants in making something look good --- and if I remembered what they were, I'd tell you!  But his point was that if you raise the resolution, you have to lower the other two. It was for this reason that they chose the sweet spot to be 720p because it allows for much more depth, etc. That portion of the podcast was VERY interesting. I recommend giving it a listen if you have the time.
My other point was that MS always said the 360 could do 1080p. Now they've done it. Hm.. timing anyone??  | |
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10-19-2006, 08:05 AM
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#23 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 PSN ID: Aetherhole
Wii ID: 5761 3691 3663 1313
| you have to use lower quality textures if you use 1080p. Also with that they can't turn on Full Scene Anti-Aliasing (gets rid of annoying jagged edges). | |
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10-19-2006, 09:23 AM
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#24 (permalink)
| | Booze n' Bagpipes
Join Date: Sep 2006 Location: Milwaukistan, WI Age: 31 | Ok, my set has VGA. Other than using an input that would otherwise see no action, would I benefit? Should I get one? BTW, I have the Sony SXRD XBR1 60". | |
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10-19-2006, 10:49 AM
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#25 (permalink)
| | Kunoichi lover!
Join Date: Sep 2006 Location: Ohio | Quote:
Originally Posted by Jon Liu you have to use lower quality textures if you use 1080p. Also with that they can't turn on Full Scene Anti-Aliasing (gets rid of annoying jagged edges). | With that high of a res, they wouldnt need to enable FSAA(although 2x would be nice, 4x definitely wouldnt be needed).
Thats one thing I wish MS did, make the frame buffer atleast 20 megs, it would have helped a lot, but that convo is for another day  | |
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10-19-2006, 12:35 PM
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#26 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 PSN ID: Aetherhole
Wii ID: 5761 3691 3663 1313
| Spoon, I disagree about needing FSAA. I play games on my computer at 1680x1050 which is pretty close to 1080p and you still notice jagged edges a decent amount. | |
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10-19-2006, 04:35 PM
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#27 (permalink)
| | Kunoichi lover!
Join Date: Sep 2006 Location: Ohio | Hmm I dont know, 1920 is a good size jump from 1680(to me anyways). Thats like going from 8x6 to 1024x768, and I remember jaggies being less apparent making that change. Maybe I was hillucinating  I wouldnt doubt it.
Framerates would be horrendous even if they did implement AA, so you know it would be the first thing that gets the axe. Jaggies dont bother me much unless its a game that would otherwise be flawless, visually, like the Splinter Cells. Good grief, walk under a doorway and you could be sliced by those things, they were terrible @ 480p
Edit: A simple test will prove I'm not totally insane. You need an original Xbox and a copy of Amped 2. Why I didn't think of this sooner I do not know.
Make it so the xbox outputs in 480p only, and look at the jaggies during gameplay. Go back into the dash, set it so it outputs 720p, try the game again and watch the jaggies become 95% less visible. Thats the best comparison to not needing FSAA at higher resolutions that I can muster. Is it possible they turned on FSAA for the 720p mode for Amped 2? If anyones knows a definite answer, chime in. That would kill my theory entirely
**I remember switching the resolutions of the game when I had my Pioneer RPCRT, and did it also on the 4805 and was stunned at the lack of jaggies and how much richer the colors looked.
Last edited by SpOoNmAn : 10-19-2006 at 05:02 PM.
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10-19-2006, 05:52 PM
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#28 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 PSN ID: Aetherhole
Wii ID: 5761 3691 3663 1313
| I dunno... I still stand by my thought that you would. I believe that it's a case of diminishing returns. Going from 480p to 720p you really notice a difference. Going from 720p to 1080i you may notice minor difference. still don't know but, assuming the same can be said about 1080i to 1080p.
going from 800x600 to 1024x786 you may notice a bigger difference. Going from 1024x786 to 1280x1024, still some difference. going from 1280x1024 to 1600x1200, start to see less difference.
Another thing to consider is that 1680x1050 is a 16:10 aspect ratio whereas 1920x1080 is a 16:9 aspect ratio. So the actual difference in screen height is technically only 30 pixels. The difference is obviously that the screen is wider but, with that said, there's not a huge "resolution" jump it's just different aspect ratios. Because the way it is right now, we go by the height resolution, ex. 480i, 480p, 720p, 1080i, 1080p, etc.
It would be like comparing 2.40:1 aspect ratio to a 1.85:1 ratio. I dunno... am I making sense? | |
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10-19-2006, 07:37 PM
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#30 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 PSN ID: Aetherhole
Wii ID: 5761 3691 3663 1313
| haha, k good. | |
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10-19-2006, 10:54 PM
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#31 (permalink)
| | PGL Founder
Join Date: Sep 2006 Location: SoCal Age: 36 PSN ID: Peench
Wii ID: 5757 7273 0641 1996
| Quote:
Originally Posted by BrewCityUpstart Ok, my set has VGA. Other than using an input that would otherwise see no action, would I benefit? Should I get one? BTW, I have the Sony SXRD XBR1 60". | I'm with you Brew - I dunno. Besides, the TV that I have with 1080p and a VGA input is downstairs in the main area and my 360 is upstairs in the office. Maybe I need a 2nd 360!!  | |
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10-20-2006, 05:29 AM
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#32 (permalink)
| | Kunoichi lover!
Join Date: Sep 2006 Location: Ohio | Quote:
Originally Posted by Peench I'm with you Brew - I dunno. Besides, the TV that I have with 1080p and a VGA input is downstairs in the main area and my 360 is upstairs in the office. Maybe I need a 2nd 360!!  | Do it! Succumb to temptation! | |
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10-20-2006, 07:38 AM
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#33 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 PSN ID: Aetherhole
Wii ID: 5761 3691 3663 1313
| DO IT PEENCH!!! You know you want to!
get it for the.. um... wife... yeahhhhh.. | |
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10-20-2006, 09:42 AM
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#34 (permalink)
| | PGL Founder
Join Date: Sep 2006 Location: SoCal Age: 36 PSN ID: Peench
Wii ID: 5757 7273 0641 1996
|  She won't even play the one that I have! But she will play brickbreaker on her blackberry all day long!! LOL | |
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10-20-2006, 12:28 PM
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#35 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 PSN ID: Aetherhole
Wii ID: 5761 3691 3663 1313
| lol! | |
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10-20-2006, 02:37 PM
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#36 (permalink)
| | PGL Super Moderator
Join Date: Sep 2006 Location: Sacramento, CA Age: 37 | MS indicated that 1080p is for the HD movies ONLY and not for the games. That is what they said when they announced the drive at least. I think they are telling the truth this time. Or at least until the PS3 have a BUNCH of games in 1080P and then we might see them try and push a few games out to cater to 'those' people.
Also, they make a VGA breakout cable that converts the VGA signal into a a regular component cable. This might be a work around for those without a 1080p VGA port. | |
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10-20-2006, 06:22 PM
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#37 (permalink)
| | PGL to the Core
Join Date: Sep 2006 Location: Tustin, CA Age: 26 | |