Threads: 14,894, Posts: 169,894, Members: 2,225
Online: 10

Go Back   PreGameLobby > Microsoft Lobby > Xbox 360/Xbox Discussions

Reply
 
LinkBack Thread Tools Display Modes
Old 10-07-2006, 04:48 PM   #1 (permalink)
SpOoNmAn
Kunoichi lover!
 
SpOoNmAn's Avatar
 

Join Date: Sep 2006
Location: Ohio
SpOoNmAn will become famous soon enoughSpOoNmAn will become famous soon enough

360 Unified Memory starting 2 show its muscle?

The sites that the following info comes from are all respected/trusted sources, if this news came from theinquirer or spong, I wouldnt even bother posting

Crippler(I think) and myself(maybe some others, forgive me for not remembering who you are) are strong supporters of the unified system memory architecture and some may recall that we said the time would come when developers started noticing the differences and speaking about it. That time has come...

Taken from Games Radar, from Edge magazine:

"Further to the Edge comments this month about how much better Call Of Duty 3 looks on 360 in comparison to the PS3 version, I noticed this in GamesTM this month On Rainbow Six Vegas.....

'' .....a chat with the Ubisoft development team shed a little light on he matter."All I'm able to say is that we're looking to ship on PS3 as well but we're not having specific content.....we're developing with 360 as our main development platform and porting to PS3 means that there's less memory available for us to use, but we're trying to minimise any drop in quality"..Such comments sugget that the gap in performance between Playstation3 and Xbox 360 is nowhere near as powerful as some would like us to believe and that the console may even be less able than Microsoft's..."

They also go on to say that only the 360 version will feature the face mapping technolgy and that their are no plans for PS3/PSP linkage or to use the sixaxis tilt technology.


I'd like to see the *entire* interview and am still looking diligently

Source

Do with that info as you must, but its definitely revealing in some way. Nevermind the "CoD 3" comment(although its interesting indeed).

**This points to maybe why they are making Splinter 5 only for the 360(along with money being thrown at them ofcourse). Forget about all these ports and focus on 1 system and tap into its true power I say!!. Fincancially its not very sound, but from my couch it means a hell of a lot

Also remember that the big Dev studios like EA, Ubi and others got devkits looooong ago, with sony also touting that during the launch development stages, they were far ahead of where MS was at the same point in time as far as dev kits. So people cant say they didnt have enough time to get CoD 3 and Rainbow Six up to snuff seeing as its *supposed* to be "so much more powerful than the prematurely launched 360"



**Dont blame me for posting this. Blame Sony, who STILL says that "the Next Generation of gaming doesnt start until we say it does"

Last edited by SpOoNmAn : 10-07-2006 at 05:23 PM.
__________________

"With the PS3, our intentions have been to create a machine with supercomputer calculation capabilities for home entertainment...You can experience the 4D world." -Ken Kutaragi-


"We're not about cutting corners to rush a product to market"(Click to see Video) -Kaz Harai- Sony
SpOoNmAn is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 10-11-2006, 09:16 PM   #2 (permalink)
SpOoNmAn
Kunoichi lover!
 
SpOoNmAn's Avatar
 

Join Date: Sep 2006
Location: Ohio
SpOoNmAn will become famous soon enoughSpOoNmAn will become famous soon enough

From the above post..
Quote:
We're developing with 360 as our main development platform, and porting to PS3 means that there's less memory available for us to use, but we're trying to minimise any drop in quality
Just found out why this is(well I was aware of this already but didn't put it together until now)...

360 OS uses 16mb of sys rmemory
PS3 OS uses 96mb of sys memory

Edit: Of the 96, 64 is taken from sys memory, the other 32 is being sucked from the RSX gpu.

Last edited by SpOoNmAn : 10-11-2006 at 09:24 PM.
__________________

"With the PS3, our intentions have been to create a machine with supercomputer calculation capabilities for home entertainment...You can experience the 4D world." -Ken Kutaragi-


"We're not about cutting corners to rush a product to market"(Click to see Video) -Kaz Harai- Sony
SpOoNmAn is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Contribution
If you enjoy PreGameLobby, feel free to make a contribution!

$


Choose a contribution amount above then press the PayPal button below.




Powered by vBadvanced CMPS v3.0 RC1

All times are GMT -7. The time now is 09:27 AM.
All Content Copyright ? 2000 - 2007 PreGameLobby.com
A vBSkinworks Design