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Poll: Motion-Sensing or Rumble?
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Motion-Sensing or Rumble?

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Old 06-25-2007, 10:13 AM   #1 (permalink)
Peench
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Motion-sensing or rumble?

Frankly I like them both ala the Wii remote, but if you had to choose ONLY one, which one would it be?
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Old 06-25-2007, 10:49 AM   #2 (permalink)
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Thankfully we do not have to choose with the Wii-mote.
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Old 06-25-2007, 12:11 PM   #3 (permalink)
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I'm not a big fan of the rumble. Not much more than an annoyance to me-- half the time I disable it, it's too distracting and it's easily overdone. I pretty much hate it when games use it to try and freak you out during tense gaming moments.

I'd much rather have something that did a great job of motion sensing instead.
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Old 06-25-2007, 01:32 PM   #4 (permalink)
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I like the motion sensing. Not that's really anything new, per se, I think in its current state it something that can be done fairly well. There is a lot promise for it. We just have to wait to wait for game developers to make a game to really utilitize it's potentional. Nintendo has shown what it could possible do.

I like rumble, but like Quo said, it's overly used in games. Do you really need the gamepad to rumble during a whole cut scene? I like it during the games during wrecks, being shot, or to give indiction of some secret (zelda64).
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Old 06-25-2007, 01:49 PM   #5 (permalink)
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Rumble. As of right now, I think motion-sensing is a gimmick. If MP3 is as good as people are saying, my opinion will change.

But, I still think having both will be cool *cough* Dualshock 3 v2 *cough*
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Old 06-25-2007, 03:08 PM   #6 (permalink)
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Rumble!
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Old 06-26-2007, 11:58 AM   #7 (permalink)
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I don't really miss either that much when they are gone but I'd prefer to have them than not. I do hate when they are used as a gimmick like blast factor sending the shockwave to flip crap, just make it a button to do the shockwave it would be so much better. Both can be implemented nicely (shaking off guys in Resistance is a good way to do it) for some games.
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Old 06-26-2007, 01:46 PM   #8 (permalink)
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if they got motion worked out perfectly it would be awesome, but i own a wii and i do have some issues with the controls sometimes, cant lose with the rumble
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Old 06-27-2007, 12:00 PM   #9 (permalink)
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In MGS for the PS1, when that guy moved your controller across the table with rumble, I thought the possibilities were endless with rumble. It seems it never took off, but I do find it very useful in some games.

Motion sensing could be amazing, but they have to implement it, or it will just be an underachiever like rumble seems to have been.

For now, my vote is with Rumble.
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Old 06-27-2007, 03:15 PM   #10 (permalink)
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got to have rumble in a shooter. Guns feel weak without rumble. I also cant stand not seeing a gun in aFPS, I hate the fact that if you play GRAW in first person you dont see your gun. So there is my requirments for a shooter, has to rumble when you shoot and you have to see a gun in front of you.
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Old 06-27-2007, 03:39 PM   #11 (permalink)
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I would like the option to buy a motion sensing controller and have rumble as a standard option...I don't see why we couldn't have both.
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Old 06-27-2007, 04:28 PM   #12 (permalink)
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I like the rumble feature the best. I like to play games to relax and I dont really want to have to throw my controller around the room and wave it everywhere just to get my character to run or shoot.
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Old 06-28-2007, 09:40 AM   #13 (permalink)
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I don't really like the rumble feature, I find myself always turning it off. So I voted motion sensing.
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Old 06-28-2007, 02:39 PM   #14 (permalink)
Desi Cuse
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Rumble.
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Old 06-29-2007, 02:18 PM   #15 (permalink)
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Rumble it is! Sometimes it can be an annoyance, but others it really adds to the experience. One of the best games to implement the rumble feature was Condemned. That game made you feel like you were there. Some of those scares combined with the rumble were brutal! I had to check for hershey squirts...

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