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Old 03-06-2007, 05:40 PM   #1 (permalink)
Wood Ghost
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Patch for RB6

Didn't know if everyone already saw this.

Quote:
Tuesday 03.06.07 RSV X360 Title Update Released!
A new update has been released for Rainbow Six Vegas on the Xbox 360. Here’s a list of what’s been changed in this version:

Bug Fixes:
> Optimized the network replication of custom faces. You should see everyone’s custom face much faster in an online match.
> Fixed a bug where you can get stuck on a ladder in Border Town.
> Grenades no longer go through walls.
> Fixed the sound loop on weapons.
> Observers no longer cause a Team Unbalance penalty on experience points.
> Fixed a crash related to throwing an incendiary grenade and then quickly using your snake cam before it exploded.
> Leaderboards are now correctly updating results from ranked matches.
> Fixed a bug where you could lose your weapon.
> Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.
> C4 explosives are now properly seen by clients when placed on moveable objects.
> Players are now vulnerable to grenades when using mounted weapons.
> Fixed bugs related to the Survivor and Special Operations achievements.
> Host can no longer kick players once the match has started. Players can only be kicked in the lobby, or automatically kicked by excessive team-killing.

Gameplay Tweaks:
The weapons have been rebalanced based on the feedback you’ve given us. Thank you for your patience and continued support in making Rainbow Six Vegas the great multiplayer game that it is. Without further delay, here are the changes we’ve brought to the weapons:

Sub Machine Guns
SMGs are now less lethal at long ranges. The damage they do at long range has been reduced in order to bring them more in line with how this type of gun should behave. SMGs remain very lethal at short to medium range.

Assault Rifles
Assault Rifles are now where we wanted them to be. They’re more maneuverable than before and you can more accurately take aim at your target. The Assault Rifles excel at medium to long range when fired in short controlled bursts.

Light Machine Guns
The amount of recoil when firing light machine guns has been significantly reduced, therefore making them much more accurate than before. This weapon excels when fired from a stationary position. It’s not meant to be a very manuverable weapon.

Shotguns
Damage at long range has been reduced for shotguns. However, they’re still extremely lethal at short range.

Sniper Rifles
Sniper Rifles have gotten the attention they deserve. Sniper Rifles are more accurate and benefit from an increase in damage. The key to being successful with a sniper rifle is to remain stationary when aiming at your target.

Gadgets
Frag Grenade: The explosive radius of the fragmentation grenade has been slightly reduced.
GPS Device: The scanning radius of the GPS has been slightly reduced, along with the number of uses it has.
http://rainbowsixgame.us.ubi.com/

Last edited by dmiller68 : 03-06-2007 at 06:25 PM.
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Old 03-06-2007, 06:06 PM   #2 (permalink)
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Quote:
> Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.
Thank god.
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Old 03-06-2007, 06:25 PM   #3 (permalink)
Jon Liu
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Quote:
Shotguns
Damage at long range has been reduced for shotguns. However, they’re still extremely lethal at short range.
Now this is what I am talking about!!!!!!!!!! No more sniping with a shotgun!
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Old 03-06-2007, 06:35 PM   #4 (permalink)
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Very nice! I am definitley game for some R6 this weekend. I have your overwatch!
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Old 03-06-2007, 06:36 PM   #5 (permalink)
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I'm up for some this weekend too.
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Old 03-06-2007, 08:22 PM   #6 (permalink)
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This is my favorite MP game!!!!
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Old 03-06-2007, 08:24 PM   #7 (permalink)
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Me dos!
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Old 03-06-2007, 09:07 PM   #8 (permalink)
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I might be up for some this weekend too. I need to get back in to this game.
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Old 03-06-2007, 09:30 PM   #9 (permalink)
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Great news. Props for fixing the issues!
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Old 03-06-2007, 09:59 PM   #10 (permalink)
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Quote:
Originally Posted by N0W IM N0THING View Post
Very nice! I am definitley game for some R6 this weekend. I have your overwatch!
Thats perfect becasue I NEED OVERWATCH!
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Old 03-06-2007, 10:34 PM   #11 (permalink)
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Originally Posted by BrewCityUpstart View Post
Thats perfect becasue I NEED OVERWATCH!
"take the fight to them"
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Old 03-07-2007, 11:07 AM   #12 (permalink)
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I play for awhile yesterday and it did feel a bit different. I got the patch, but didn't know until later on what it included. I finally got the single player TH on normal achievement by playing straight through the maps. I think I did too much jumping around and it confused the game into thinking that I hadn't played through all those maps at least three times. Don't think it had anything to do with the patch, but I am happy to finally get credit for it. Today I am doing them on hard. As a member of Orange Army, that is how I roll.

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Old 03-07-2007, 12:49 PM   #13 (permalink)
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R6 coop rocks!

-Brad
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Old 03-07-2007, 01:06 PM   #14 (permalink)
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I wonder if I actually play on Hard again, if it'll actually give me the achievements or maybe not reset the difficulty on me or somethin'.
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Old 03-07-2007, 08:07 PM   #15 (permalink)
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That patch is *exactly* what I'm talking bout.

This is just the excuse I need to bust this game back out.
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Old 03-08-2007, 10:09 AM   #16 (permalink)
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This patch is bullsh*t.

I have never had a problem with R6. I had only experienced the gun shooting issue once pre patch and had it lock up once during character creation, but never during gameplay.

Well post patch I tried playing with BMC, Biffco and Nin last night and experienced the gun shoot glitch on EVERY fracking match, and to top it off the game locked up when trying to load up the lobby after a match. I'm pissed that I never had any problems before and now that I applied the patch have had nothing BUT the problems they were supposed to have fixed.

LAME!
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Old 03-08-2007, 10:26 AM   #17 (permalink)
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That was weird indeed. I have not had any issues pre or post patch so I dunno
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Old 03-08-2007, 02:39 PM