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Old 09-10-2007, 05:33 PM   #1 (permalink)
BrewCityUpstart
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Sony Issues Reviewers Guide For Lair

Originally expected to be an excellent title for the PS3, Lair has fallen far short according to most critics. But the reviews tend to be all over the place - ranging from as low as a 4 to as high as a 9 - and Sony seems to think those reviewers on the low end of the spectrum need some help. Therefore, they've released the "Lair Reviewer's Guide," which is loaded with helpful information that is designed to let us all know exactly how the game should be played.

The forward is written by Factor 5 President, Julian Eggebrecht, and it says- "Open your mind and hands for something very different!" Well, many people have had major problems with the motion-sensing aspect of the game, and unfortunately, we don't have the option to use a traditional control scheme. In response to this, Eggebrecht said he believes most game critics are "hardcore gamers who simply don't like motion controls." No, we just don't like crappy controls. But then again, perhaps this guide - with 6 of the 21 pages dedicated entirely to those Sixaxis controls - will open our eyes.

Expect our review soon, but regardless of this "Reviewers Guide," if the game sucks, we're gonna say so. Perhaps we'll come to grips with the controls better than most, and that will be reflected in our final word, but we get the feeling this may just be damage control on the part of Factor 5 and Sony. Simply put, maybe Lair didn't turn out as well as they had hoped. Honestly, though, we sincerely hope we're wrong. 'crosses fingers'
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Old 09-10-2007, 06:25 PM   #2 (permalink)
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nobody can tell you what you like or don't.
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Old 09-10-2007, 07:14 PM   #3 (permalink)
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Old 09-10-2007, 07:28 PM   #4 (permalink)
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GET OUTTA MY HEAD!!!!
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Old 09-10-2007, 07:33 PM   #5 (permalink)
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lol, that is hilarious. Julian Eggebrecht can suck my toe.

"Well, many people have had major problems with the motion-sensing aspect of the game, and unfortunately, we don't have the option to use a traditional control scheme."

Well perhaps you should have and catored to many more gamers. When people are reaching for their PSP's to try to like this game you know something went majorly wrong. IMO they should create a patch that lets you play without the suxaxis.
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Old 09-10-2007, 07:41 PM   #6 (permalink)
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Quote:
Originally Posted by GoatMother View Post
IMO they should create a patch that lets you play without the suxaxis.
If they were smart- yes. That would definately obliterate the suckitude. I would bet it would get a solid 8 from reviewers if that were the case.
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Old 09-13-2007, 12:52 PM   #7 (permalink)
Rhino Chaser
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I like the controls....very different. The only thing that doesn't always work for me is the 180. It isn't easy.....but when you do things correctly the game is outstanding! I had to play the bridge level 4 times.

Watching the cut scenes can also be a drag when the game won't let you skip...esp the 4th or 5th time.
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Old 09-13-2007, 06:51 PM   #8 (permalink)
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Yeah, the 180 is the hardest one for me too. That's the only one that I've had consistent problems with. Not sure if I'm shaking the controller too hard or too little.
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Old 10-01-2007, 12:28 AM   #9 (permalink)
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System seller!
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Old 10-01-2007, 06:33 AM   #10 (permalink)
The Milk Man 09
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Peench you should use those sweet mind controls you used on madb to do your 180's.

I saw a video of the controls and they looked pretty bad and unresponsive but if you just relax apparently it will work better. All I saw was the dragon finally turning about 3 seconds after the persona made the movement.
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Old 10-01-2007, 12:31 PM   #11 (permalink)
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I don't think it's as unresponsive as people claim it to be. 3 seconds to turn the dragon? Not from my experiences with the game.

However, they could learn alot from the Warhawk controls...those are spot-on and the controls are tight and responsive. Warhawk is badass.
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