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Old 07-06-2007, 09:15 PM   #1 (permalink)
BrewCityUpstart
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Medal of Honor: Airborne delayed for PS3

Sorry to be the bearer of bad news, everyone, but it seems those of you waiting for your Medal of Honor: Airborne fix are going to have to wait a bit longer than owners of other consoles. In another cheap move by EA (who we believe more and more to be lazy developers who don't even try to optimize their games for each system ... why won't their sports games be at 60fps on the PS3, but will on the 360? We know the system can handle it, so the fault clearly lies within the developer house), PS3 owners get to wait an extra couple of months.

Due out by the end of August initially, MoH:A has been pushed to a November release. A time where they will have to deal with much more important titles as competition. While no clear reason for this delay was explained, we're pretty sure we know why. We highlighted it above. The PS3 is harder to develop for, so the port from 360 to PS3 is giving them troubling results. Instead of optimizing performance for the PS3 itself, they're trying to debug a faulty, most likely less-impressive, port. We could be wrong. Maybe we get extra content.link
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Old 07-06-2007, 09:20 PM   #2 (permalink)
BrewCityUpstart
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more news-

Earlier this week, EA confirmed that PS3 owners wouldn't be getting Medal of Honor: Airborne on August 28, as initially scheduled. Unfortunately, while the Xbox 360 and PC versions are still on track for that date, the PS3 version won't hit store shelves until November. As for a reason, EA gave one to Next-Gen; Executive producer Patrick Gilmore said they got the PS3 development kits "a little bit later," and that the 360 and PC SKUs have "always" been ahead of the PS3 version.

Gilmore made it clear the game was "looking good," but added they wouldn't release the PS3 version until they could "deliver a more polished and complete experience." The team also wants to make sure the Sixaxis functionality is ready to go, and they don't want to "shortchange" PS3 owners. As for what Gilmore thinks of the PS3, he had some thoughts on that, too.

“I think it’s a great machine. We haven’t had as long [on the PS3], but the Cell processor is very, very powerful, and the challenge for any developer is figuring out how to leverage all that extra power… We’re a platform-agnostic company, so the challenge for Medal of Honor Airborne is always fully leveraging the platform, and not doing what some of our competitors do, which is cater to the lowest common denominator.”

Sixaxis functionality should be pretty significant in Airborne as players will use it to maneuver their parachute during drops. It should also affect combat; we'll use the motion sensing “to leverage the control system for moving while in iron sight and creating a little different combat experience for peeking and engaging an opponent.”

Well, at least we know why we'll have to wait, and it's good to hear - once again - how powerful the PS3 really is. Let's just hope big companies like EA will soon be able to harness that power, which could allow the PS3 to separate itself from the competition.


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