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06-15-2007, 08:59 AM
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#1 (permalink)
| | PGL Event Coordinator
Join Date: Sep 2006 Location: Hendersonville, North Carolina Age: 40 | Forza 2 SRS: Reporting Summer Race Series: Reporting All reporting should be done in this thread. When you report, please report in the following format: - Name.
- Points Earned (Do NOT double your points on double points nights... I will take care of that)
- Names of 2 others in the room.
- Date.
- Approximate time.
You may have more than one score to report in an evening. That's fine, just make sure you put them both up.
Standings and the latest news will be posted here.
Thanks, and good luck!
Last edited by Quo : 06-15-2007 at 04:02 PM.
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06-15-2007, 11:58 PM
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#2 (permalink)
| | PGL Event Coordinator
Join Date: Sep 2006 Location: Hendersonville, North Carolina Age: 40 | Quo -- Orange
40 Points.
Alter Ego Trip, Woundup, Peench, et al
Friday June 15th.
12 EST - 2 am
Orange rocks. | |
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06-16-2007, 12:50 AM
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#5 (permalink)
| | Living the Lobby Life
Join Date: Oct 2006 Location: C Falls, MT Age: 30 PSN ID: whats a playstation
| Knucklehead, err I mean Alter Ego Trip 
77 points
Woundup, Peench, Quo, BMC, etc. etc.
June 15th
12:00 AM
Oh yeah, go GREEN TEAM!!! | |
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06-16-2007, 01:00 AM
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#6 (permalink)
| | Living the Lobby Life
Join Date: Sep 2006 Location: Pennsville, NJ Age: 30 PSN ID: woundup78
Wii ID: 6357 9411 6776 3211
| Woundup - Green
61 points
Peench, Alter, ElektroMagneto, Quo, Schlickabod
June 15 (Fri)
11:45am - 2:45am est. Quote:
Originally Posted by schlickabod Schlickabod
16 points
Peench and Woundup (they're two people I hit)
June16
12:00am
Now for the $0.02. In order to keep this fun thing from being a runaway for the extreme car enthusiast and to benefit the pedestrian player, I feel we should most often race with the brake line and with limited or cosmetic damage. It'll keep it more fun for a longer period of time. Too often a poor player like me will take out too many others, not out of spite, but ignorance of how to drive a U999 car around a hairpin turn. The side benefit will be keeping me from pronouncing the room host, lord, and rule maker a "pedantic martinet." | Schlickabod I know you hit me a few times but I also hit you. I never thought any of it was intentional. I may have yelled out a few things that sounded as if I was mad but that surely was not the case. If I gave you that impression I am sorry. I do agree that we need some sort of adjustment but I am not sure it is the brake line. Unfortunately I don't think that line will solve the issue of accidents because they happened even with it on. The best bet may be to turn off collisions all together which kinda sucks and does take some fun out of it, or leave them on with the brake line and limited damage and just deal with the accidents. This will all need to be ironed out but that is no big deal. Again Schlick and everyone else in the room I am sorry if I sounded mad about the accidents, it was not intentional. I am a highly competitive person and I some times get upset with myself. | |
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06-16-2007, 10:20 AM
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#8 (permalink)
| | Living the Lobby Life
Join Date: Oct 2006 Location: C Falls, MT Age: 30 PSN ID: whats a playstation
| Quote:
Originally Posted by Woundup I am sorry if I sounded mad about the accidents, it was not intentional. I am a highly competitive person and I some times get upset with myself. | I think the PGL'ers racing fall into two categories: casual Sunday drivers and hardcore racers. I fall into the latter. Like Woundup I get pretty into racing and mutter a lot when getting wiped out or run into. It's all unintentional, we all know that. It's just the nature of the beast. I also will admit when it's my fault. It isn't always the guys fault that runs into the back of someone. As mentioned earlier, I am a huge proponent of drafting. There will be times when I am sitting right behind someone, a corner comes up and they panick, locking up the brakes which ends up with me in their rear bumper. I know I have brake checked prematurely on occasion and have been spun out, no fault to the driver behind me. We all want to blame the guy who runs into us but this isn't always the case. The same goes for passing. I personally run the in car view and a lot of times someone will be running beside me in my blind spot. I drop down to setup for a corner and end up pushing someone off the road. I try to look to my side before dropping down, but at full speed coming up on a corner this isn't always possible.
As you all know I am against a racing or even braking line. I honestly feel it causes more wrecks than people realize. You cannot possibly focus on the car in front of you and the racing line at the same time. You end up target fixating and slamming into the back of someone. I know on several occasions Woundup and myself would be running bumper to bumper through some pretty hairy corners without so much as bumping each other (except for when Serren decided to body check me in his Honda and 360'd me into poor Woundup  ). This is because we could focus on each other and not a line on the road. I used to use the line and actually found myself driving slower through the course. The line is not always the best angle of attack and when you start getting up into the R series of cars, they will actually take the corners much faster than the line implies.
That being said, I am also against turning damage off completely. Even though it is a double edged sword the damage adds to the realism of racing. Ghosting, all though eliminating all above problems, ruins the point of getting together with everyone. You lose the draft and I actually prefer having to drive around someone in the corners as opposed to through them.
All in all I had a blast last night and look forward to many more hours of banging it out on the asphault. I definitely realized last night however that I really need to start playing the game and winning/tuning cars. Those arcade cars get worked by the tuned ones.
The most important point of all: HAVE FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Last edited by alter_ego_trip : 06-16-2007 at 10:36 AM.
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06-16-2007, 04:06 PM
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#9 (permalink)
| | Frequents the Champagne Room
Join Date: Sep 2006 Age: 31 | oh you are going to hate racing against me, i believe in demo derby style racing. | |
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06-16-2007, 04:19 PM
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#10 (permalink)
| | Living the Lobby Life
Join Date: Oct 2006 Location: C Falls, MT Age: 30 PSN ID: whats a playstation
| Quote:
Originally Posted by grife oh you are going to hate racing against me, i believe in demo derby style racing. | Easy enough to remedy. Nurburgring, damage simulation, 50 laps. After 1 lap of fighting a wrecked car, you'll learn to drive real quick.
Wait a minute, I just noticed, I have two demolition guys on my team. This is a freaking conspiracy.
Last edited by alter_ego_trip : 06-16-2007 at 04:21 PM.
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06-16-2007, 07:34 PM
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#11 (permalink)
| | PGL Event Coordinator
Join Date: Sep 2006 Location: Hendersonville, North Carolina Age: 40 | I had a blast the other night! I hope it's a sign of things to come. I think it's hilarious to listen to everyone bitch about who hit who, and it's all in fun. I know one time Grenic was drafting on me and I braked to set up for a curve... I needed to coast at most... and he ended up spinning me out as a result, so I know what you mean, Alter. It was pretty much my fault. I bitched at Grenic anyway.  Too fun to pass up.
I know Schlick didn't mean that he was worried about people complaining. I think he and I are on the same page with this. As far as I'm concerned, getting spun out is penalty enough all by itself. The simulation level damage is just wayyyyy too much to deal with. It essentially turns each race into a "who survives the first turn-fest" because the guy who gets through it in one piece wins every race. Not only does everyone have to catch him, but they're also 15 MPH slower, have no brakes and the car pulls to the right... all from what happened in the first turn.
Collisions totally need to be on. It's not fun running against ghosts. I like hearing Peench bitch because his doofus teammate ( yeah, that's me) spun him out in a straightaway. Plus, like Sam said, there's something that's a blast about running out in front because you're the only one that got through!
I personally don't care one way or the other about the brake line. In Career, I run with it off and I've gotten used to it. Online I kinda like it for the exact reason Alter mentioned and the example I gave with Grenic and I. Since I'm a noob to some of these tracks, if the brake line's on then I can fearlessly enter the turn without bumping the brakes and causing a wreck... I don't usually use it to set up turns even when it's on. But in a round turn when things are tight... it keeps things moving when the action's fast and furious.
So my vote is for collisions on, damage set to limited (or none... again, getting spun is penalty enough), and leaving the brake line optional or to a vote. And I want to emphasize the vote thing. If there are 8 people in the room, let's keep the crowd happy. It's all about having fun. And since people can always turn their personal brake line off, there's no real reason to force it off for everyone. Let people play their own way.
There'll be some nights when it's just the hardcore guys, and we can always choose to run simulation-level damage then. I'm not a hardcore racer by any means. But I'd be willing to race that way a bit. Just not an entire night of it in a full room. I think that's a good idea for longer races where you might need to pit -- it could add another element.
Great to see that the common element through this discussion is about having fun with it! Hope everyone's having a great time. | |
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06-17-2007, 10:16 AM
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#12 (permalink)
| | Frequents the Champagne Room
Join Date: Sep 2006 Age: 31 | Quote:
Originally Posted by alter_ego_trip Easy enough to remedy. Nurburgring, damage simulation, 50 laps. After 1 lap of fighting a wrecked car, you'll learn to drive real quick.
Wait a minute, I just noticed, I have two demolition guys on my team. This is a freaking conspiracy. | damn, he's starting to notice. er, Hi! how you doin?
Actually the real problem is I dont race as well as i would like and tend to shunt when all else fails. I like the breaking line helps me at least get near the end of the race before i flail wildly about. | |
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06-18-2007, 11:00 AM
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#13 (permalink)
| | PGL Founder
Join Date: Sep 2006 Location: SoCal Age: 36 PSN ID: Peench
Wii ID: 5757 7273 0641 1996
|  I love racing with you guys! Don't let my foul mouth fool ya!!
Peench -- Orange
35 Points.
Alter Ego Trip, Woundup, Peench, et al
Friday June 15th.
9 PST - 11 pm
I like the rules you proposed above Quo, limited damage with collisions and optional brake line. I still haven't had a chance to race that much on my own so the little extra help the brake line provides allows me to adjust to new tracks (and most of them are new to me! haha). | |
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06-18-2007, 11:16 AM
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#14 (permalink)
| | Living the Lobby Life
Join Date: Sep 2006 Location: North of Chi-Town PSN ID: Where is the Scaler?
| uh-oh, if this is a professional drivers only league I will fall out of favor quick. I need to find you all online and give it a go but so far in career I do hit people, not on purpose, enough that it may detract from your experience.
Hopefully not, I am enjoying this game solo just fine. Man that wheel is one sweet piece of hardware, worth every penny. | |
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06-18-2007, 11:37 AM
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#15 (permalink)
| | PGL Event Coordinator
Join Date: Sep 2006 Location: Hendersonville, North Carolina Age: 40 | Quote:
Originally Posted by Crankbait uh-oh, if this is a professional drivers only league I will fall out of favor quick. I need to find you all online and give it a go but so far in career I do hit people, not on purpose, enough that it may detract from your experience. | Hit me, it adds to my experience.
Crank, you'll be fine. Forza's a little different online-- there's a little more chatter about who hit whom, etc. but it's no big deal. It's all in fun. No one whould be intimidated by it, it's part of the game and everyone seems to do it with a smile.
It's not a "professionals only" thing, so don't worry. There's plenty of bumping and grinding. | |
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