Threads: 13,800, Posts: 153,430, Members: 1,809
Online: 13

Go Back   PreGameLobby > Microsoft Lobby > Microsoft Reviews & Tips

Reply
 
LinkBack Thread Tools Display Modes
Old 01-23-2008, 09:11 AM   #1 (permalink)
Wondermonkey
PGL Senior Editor
 
Wondermonkey's Avatar
 

Join Date: Sep 2006
Location: Lambertville, NJ
Age: 32
Gamertag: Wondermonkey2k
Burnout Paradise Review (Xbox 360)

Burnout Paradise (Xbox 360)

By: Quo

Criterion Studios released Burnout Paradise yesterday (1/21/08). Here’s a quick review after 4 hours in the game. While I won’t call this a complete review by any means, I think I’ve got enough time in the game to give you a quick breakdown of the best and worst features of the game. Before we get started, it’s important to take care of two things:
  1. Comparisons to other Burnout series games, and
  2. How the game plays versus the available XBL demo.
This is the second game in the Burnout Series available on the 360. The lowdown on how much Burnout Revenge there is in Burnout: Paradise? Just enough. The high speed, boosting, crashing, and intense racing is all back. This time, though, the channeled tracks that you once raced on are now gone. Burnout: Paradise is set in an open-world environment similar to recent hits like Crackdown, Saints Row and the Grand Theft Auto series. It’s up to you to set your own course through the city. You just have to make sure you’re there first, no matter how you get there.

Crash Mode is gone, but it’s been replaced with Showtime. Showtime mode can be entered spontaneously anywhere on the map (just select the RB and LB buttons). Instead of a pre-set course you are once again given free reign. Buses you hit give you multipliers. Anything you hit gives you boost. Vehicles spawn like crazy (there’s a little pop-in, we’ll get to that in a minute) so there’s plenty of stuff to smash. You can change direction to keep yourself moving, and you have a little more control than you had in crash mode. Gone though are the mega-explosions and the rapid button-tapping. Personally, I liked the explosions. I can live without the button tapping.

Additional modes include simple racing, takedowns, and “Marked Man”—in which computer opponents (or people, if you’re online) hunt you down and try to total your car before you get to a specific point in the city. There’s also a stunt mode, which was available in the demo, where you need to complete certain tasks and stunts to bank points. Once you reach the allotted points, you win.

What about the demo? A lot of people played the demo and were left with a “meh” feeling. I was one of them, and pre-demo I was excited about this game so you'd think I went in favoring the game. I can’t really explain what’s different about the demo. I remember it playing the same… but without all the goals, with significantly limited freedom, and I wasn’t playing online with friends. The online aspect is probably the biggest difference. I’ll give this advice: if you thought you might buy it before the demo, then tried the demo and you’re not sold, rent it (from GYG!) and get online with some friends. You’ll end up buying it.

Okay, on to the game.



General Gameplay
I’ve already told you quite a bit about gameplay, about the open world and the racing. There are many things to do: smash gates, find parking garages, find gas stations, perform jumps, launch superjumps, smash billboards… the list goes on. I really don’t know how to add to the description of the gameplay other than to tell you that it’s fun. The game conveys a sense of pure speed very solidly.

No game is without flaws, so to be fair I should point out a few items. Open world isn’t always without frustration. The map can be difficult to decipher while traveling at better than 180 miles an hour. Translation: you don’t always end up where you want to go right away. Usually the game AI gives you a chance to make up for your mistake though.

Also, some kind of player marker would have been nice. Say you’re looking for Crawford Street. Unless you already know the maps real well, good luck finding it. You might be driving for a while! There’s no way to mark it on your map and drive there. Finally, there’s no restarting at the start line if you crash and lose a race. You’ve got to drive back to the starting intersection and begin again. These are little inconveniences but these are also the types of little details that separate the good games from the great games. Here’s hoping for an update at some point, maybe in future DLC?

Tech Specs
The game looks great. Most of the soundtrack is bearable, but there are a few obnoxious tunes. I'd say it's above average, both graphically and with regard to audio. Opinions will vary. I mentioned pop-in. If you're looking for it, you'll probably find it (as in most games). From time to time I noticed it during the first portion of showtime, when massive amounts of traffic begin bearing down on you. It doesn't affect gameplay in the least, and you really have to be looking for it. If you're looking for it, you're not going to perform very well in showtime mode.

Game Rage
This is something I really can’t comment on yet. I found nothing other than the above map issues to be frustrating about the game. Oh, and the fact that the room totally dissolves if the host leaves and you’re in the middle of a record-breaking Showtime. Yeah, thanks Wonder. Dissolving rooms are so…last year. You’d think they would pass off the host. This is all pretty nitpicky. I’d say Game Rage is very low.

Butt Groove
This game will totally hook you in in short order. I didn’t want to quit, and I can’t wait to fire it up again. I’ve played 4 hours and I’m supposedly 8% done with the game. I think I have roughly 25% of the findable items and locations. I only own 3 of 78 (I think) cars. There’s plenty to do. As of right now, I don’t consider the game short or long, either one.

Bedtime Rating
I have no idea what this game is rated, but it’s good for kids. No worries there. The only thing you potentially would have to worry about is in online play. If you or your opponent has the Xbox Live Vision Cam, the game snaps a picture of you when there’s a takedown. No biggie for me personally, but for some seeing Keezy in his teeny-tiny-tighty-whities can be a little unsettling. So let your kids play, but as always monitor who they play with.

Achievements
This game has a great set of achievements. Some might think many are too easy, but I don’t. I like that I came away with about 200 points after 4 hours in the game. I don’t have hours and hours to play, so I like that I get rewarded as I go instead of all at the end of the game. There’s still plenty to achieve after 4 hours of play, that's for sure.

Multiplayer
Fantasmagorical. Joining a room is completely seamless. Say you’re racing on your own and decide to go online. Click to the right on the d-pad and immediately you’re online. Accept a friend’s invite and a message will come up immediately (in my case it read “Your’e now Freeburning with Wondermonkey"). 4-player online in this open environment is spontaneous and just plain great. I can’t wait to get 8 PGLers in a room. At one point in the game last night we were all at an airfield and the entire place has ramps and stunts everywhere. It was mesmerizing watching the cars fly around… good stuff. Not once in the entire evening did I notice lag. It’s quite spiffy.



Conclusions
No game is perfect. This one’s great though! A few minor problems with maps and restarts keep this game from perfection. It’s not the same as Burnout:Revenge, but so far, I think it’s better… mostly because of this game’s stellar online aspects. It’ll make a fantastic addition to the PGL FNFF lineup. Go get it, and I’ll see you online!

Category Ratings

General Gameplay

5 of 5

Tech Specs

4 of 5

Game Rage



Butt Groove

5 of 5

Bedtime Rating

1 of 5

Achievements

5 of 5

Multiplayer

5 of 5

Overall Couch Count:

4.5 out of 5

Last edited by dmiller68 : 03-15-2008 at 05:56 PM. Reason: removed excess html tags in IE.
Wondermonkey is online now   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 01-28-2008, 12:52 PM   #2 (permalink)
A SpecialFriend
Here since Happy Hour
 
A SpecialFriend's Avatar
 
QB Challenge Champion
Join Date: Jul 2007
Location: Cleveland, Ohio
Age: 26
Gamertag: A SpecialFriend
Wow! This sounds great! I just got it from Get Your Gamez. I'm pumped! See you guys online!
__________________


A SpecialFriend is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-05-2008, 04:14 PM   #3 (permalink)
DeputyDogg1985
Frequents the Champagne Room
 
DeputyDogg1985's Avatar
 

Join Date: Apr 2008
Location: Lehighton,Pa
Age: 33
Gamertag: DeputyDogg1985
PSN ID: DeputyDogg1985
Wii ID: 1986 5363 3884 1564
DeputyDogg1985 is on a distinguished road

Nice review I agree with the praise too bad alot more people don't play.
DeputyDogg1985 is online now   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-06-2008, 09:34 PM   #4 (permalink)
Peench
PGL Founder
 
Peench's Avatar
 

Join Date: Sep 2006
Location: SoCal
Age: 35
Gamertag: Peench
PSN ID: Peench
Wii ID: 5757 7273 0641 1996
Peench will become famous soon enoughPeench will become famous soon enough

Quote:
Originally Posted by DeputyDogg1985 View Post
Nice review I agree with the praise too bad alot more people don't play.
Yeah! Everyone here talked me into it with claims that they would still be playing it and lo and behold, the day after I get it, everyone moves to something else. Bastages!!

I'm down for cruising around town online!
__________________




Peench is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-07-2008, 03:23 AM   #5 (permalink)
DeputyDogg1985
Frequents the Champagne Room
 
DeputyDogg1985's Avatar
 

Join Date: Apr 2008
Location: Lehighton,Pa
Age: 33
Gamertag: DeputyDogg1985
PSN ID: DeputyDogg1985
Wii ID: 1986 5363 3884 1564
DeputyDogg1985 is on a distinguished road

Anytime Peench I love this game and it seems nobody on my friends list plays it any more.
DeputyDogg1985 is online now   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-07-2008, 06:47 AM   #6 (permalink)
JParker0105
Frequents the Champagne Room
 
JParker0105's Avatar
 

Join Date: Nov 2006
Location: Jamestown, NY
Age: 21
Gamertag: JParker0105
Hey you two. im up for some PGL lovin. i just actually got back into this game, hit me up with an invite if you see me online
__________________

JParker0105 is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-10-2008, 06:09 PM   #7 (permalink)
SHIBUMI
Posts from the Bathroom
 
SHIBUMI's Avatar
 

Join Date: Sep 2006
Location: Tampa Bay, FL
Age: 41
Gamertag: SHIBUMI
Wii ID: ??? I can't remember it...
SHIBUMI is on a distinguished road

I picked this up from Brad a few weeks ago and STILL haven't popped it in* - I never see anyone online playing it... So - I'll be keeping an eye out for you all too!


*and just so Burnout doesn't feel too bad, I still have yet to unwrap my copies of Ace Combat 6 - and don't freak out, but also - Halo 3...
__________________


PreGameLobby.com
SHIBUMI is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-10-2008, 06:28 PM   #8 (permalink)
MadBryan
Hard Core Lobbyist
 
MadBryan's Avatar
 

Join Date: Sep 2006
Location: Carlisle, Ohio
Age: 39
Gamertag: MadBryan
PSN ID: MadBryan
MadBryan will become famous soon enoughMadBryan will become famous soon enough

I'd play some if I saw anybody else on. Good game, I just have been busy and RSV2 came out
__________________

MadBryan is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-11-2008, 03:12 PM   #9 (permalink)
BronxBomber
PGL Community Vendor
 
BronxBomber's Avatar
 

Join Date: Sep 2006
Location: Bountiful, UT.
Age: 40
Gamertag: Bronxbomber 025
BronxBomber is on a distinguished road

We were talking about this game last night during COD4 and I think we could set up a "Little Buddy Blocker" type match on this if we could get enough people interested.
__________________



Chris: "Dad, what's the blow-hole for?"
Peter: "I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World."
-Family Guy

Online Game Rentals
BronxBomber is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Old 04-11-2008, 04:30 PM   #10 (permalink)
Peench
PGL Founder
 
Peench's Avatar
 

Join Date: Sep 2006
Location: SoCal
Age: 35
Gamertag: Peench
PSN ID: Peench
Wii ID: 5757 7273 0641 1996
Peench will become famous soon enoughPeench will become famous soon enough

Quote:
Originally Posted by BronxBomber View Post
We were talking about this game last night during COD4 and I think we could set up a "Little Buddy Blocker" type match on this if we could get enough people interested.
I'm TOTALLY down!!
__________________




Peench is offline   Reply With Quote
Share with: Submit to Digg Submit to Reddit Submit to Del.icio.us Submit to Clesto
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Burnout Paradise Check-In KEEZY Xbox 360/Xbox Discussions 251 02-21-2008 08:37 AM
Burnout Paradise Demo is up! KEEZY Xbox 360/Xbox Discussions 28 12-16-2007 06:45 PM
Demo: Burnout Paradise The Feed Monkey Major Nelson's Blog 0 12-13-2007 01:34 AM
Trailer: Burnout Paradise The Feed Monkey Major Nelson's Blog 0 06-04-2007 02:00 PM

Contribution
If you enjoy PreGameLobby, feel free to make a contribution!

$


Choose a contribution amount above then press the PayPal button below.




Powered by vBadvanced CMPS v3.0 RC1

All times are GMT -7. The time now is 11:53 AM.
All Content Copyright ? 2000 - 2007 PreGameLobby.com
A vBSkinworks Design