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Old 10-17-2007, 07:05 PM   #1 (permalink)
BrewCityUpstart
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Killzone 2 devs tout Blu-ray as necessary, ability to jump

Because we just can't get enough of Guerrilla Games' high-profile Killzone 2, we're crashing another interview party that talks about environmental hazards and new gameplay elements. Instead of beating around the bush, we're going to dive right in and pick out all the juicy berries growing on the branches.

The Helghasts have turned the environment of their home planet into weaponry, like the ARC weapon that harnesses lightning as firepower. While not directly an environmental hazard, there are other things planned to discuss. Like lightning?
You can't choose different characters to play as in Killzone 2, since you follow the journey of Sev. You will meet up with buddies who have varied abilities, but as far as personal choice goes, you've got Sev. Luckily, he can wield most weapons ... just two at a time.
Too early to confirm vehicles, but elements from Liberation, like boss battles and healing allies, will probably make appearances.
You can jump in Killzone 2, but you can't jump and fire your weapons at the same time. There will also be a lot of context-based actions like leaning and peeking against and around things.
No word on voice actors yet, but it almost sounds like the devs are hiding some bigger names than we'd expect.
Better AI is a must, what with all the destructible environments and explosive bits found in the battlefield. Enemies and squad allies need to be aware of all that and each other, crafting complex attack and defense strategies on the go.
On a final note, Guerrilla Games gave a nod to the Blu-ray camp, saying the graphics and level of detail found in the game could only be done with large storage space. "It is not a luxury to have Blu-ray, but rather a necessity, as compression only gets you so far. I mean, the level that we showed at E3 and Leipzig topped out around 2GB! Also having the CELL and SPUs means we can offload all of our physics processing to an SPU, or process AI using the SPU's." We're excited to hear more about the game, especially a solid release date. However, we don't expect it to come out anytime soon -- we want them to relax and craft an excellent gaming experience for us.
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Old 10-17-2007, 09:14 PM   #2 (permalink)
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I'm still interested in Killzone two for sure. I can't wait to get my hands on it for a bit.
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Old 10-21-2007, 09:58 AM   #3 (permalink)
Thornes70
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I like the fact you can't jump and shoot at the same time. I think jumping is ridiculous in other games (gee, which one would that be?).
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Old 10-21-2007, 10:00 PM   #4 (permalink)
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For the most part I agree with you Thornes. I think jumping with certain weapons is okay, but if you grab a sniper, you should have your ass parked somewhere far away and should NOT be hopping across the map like the bunny in the Holy Grail, all the while sniping the rest of the other team. That's lame. Talented, sure, but lame.

Last edited by Peench : 10-24-2007 at 10:16 AM. Reason: missed the most crucial word in the sentence: "not"
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Old 10-24-2007, 09:59 AM   #5 (permalink)
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"It's just a flesh wound!" LOL

Jumping over smaller obstacles, I'm all about - small fences, etc (a pebble or a bush shouldn't stop you dead in your tracks like GRAW, for example), but yeah - jumping and shooting just don't mix. Kind of like Guinness and Kool-Aid... It should definitely have a huge aiming penalty in games that allow it.
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Old 10-24-2007, 10:17 AM   #6 (permalink)
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Quote:
Originally Posted by Thornes70 View Post
"It's just a flesh wound!" LOL

Jumping over smaller obstacles, I'm all about - small fences, etc (a pebble or a bush shouldn't stop you dead in your tracks like GRAW, for example), but yeah - jumping and shooting just don't mix. Kind of like Guinness and Kool-Aid... It should definitely have a huge aiming penalty in games that allow it.
That's an interesting way that it could be addressed. Aiming penalties. Hm. I wonder if that would work. It should and would certainly encourage people to use snipers as they were intended to be used.
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Old 06-17-2008, 03:59 AM   #7 (permalink)
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:O jumpage in Killzone 2? Finally. You know how pissed i got playing Killzone when too many Helghast were on me, and i couldn't jump? lol

I agree with the no jump n shoot thing tho, doesn't seem to realistic with most weaponry, especially snipers and ROCKET LAUNCHERS????
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