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Old 11-26-2006, 06:44 AM   #1 (permalink)
Sonny Corle
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GOW 2 Wishlist

I think the game should of been twice as long. 8 hours is way too short.

Dom has a big knife on his chest. It would of been cool to be able to use that as a melee option. Because when you sneak up behind an enemy and use your chainsaw, they turn around and its the same animation. And if you don't have a knife maybe you could snap there neck or something. With a different animation for different enemy types!

I'm taking a page out of R6V's book here, but I would like to see Customizable weapons. Special forces should be able to pick and choose there own specific weapon set. Maybe you could start off with a stock machine gun, and you get to pick what attachment you add to it! i.e

Chainsaw, (instant classic and awesome!)
Scope, (kinda obvious)
Torch, (for a crap your pants night level)
Bayonet, (slice n dice melee, with no animation)
Flame thrower, (barbecued Wretches anybody?)
Grenade launcher, (bring it on boomers)

Four player co-op is a given, The game is much better playing it through with mates!



What are your ideas?
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Old 11-26-2006, 07:51 AM   #2 (permalink)
Jon Liu
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It's a nice list, I'm assuming they tossed around the idea for 4 player coop before but, it probably wouldn't have been feasible to do for one reason or another.
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Old 11-26-2006, 08:14 AM   #3 (permalink)
Sonny Corle
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Quote:
Originally Posted by Jon Liu View Post
It's a nice list, I'm assuming they tossed around the idea for 4 player coop before but, it probably wouldn't have been feasible to do for one reason or another.
Well at least r6v has 4 way co-op, that is one of my fave features online!
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Old 11-26-2006, 09:42 AM   #4 (permalink)
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Great list Sonny!! Those would make for some serious fun. They could have done the torch in the underground levels. That woulda been freaky -especially with those exploding guys!

I still haven't made it all the way thru the SP. Just about every time I jump online I get an invite to play some Multiplayer. I can't resist!! haha!

I do agree that co-op rules. It is so much fun to play thru with someone else. Definitely makes it different than playing through on your own.

While I love the multiplayer portion others have indicated a desire for different game play modes. For their benefit I hope they throw in some new game modes for multiplayer.
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Old 11-26-2006, 02:16 PM   #5 (permalink)
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Nice list in the op. I would like a weather generator for MP maps. Escalation looks better during an autumn day than a rainy night.
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Old 11-30-2006, 07:40 AM   #6 (permalink)
Fragmintz
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I would do the following:

- Bigger Multi-player maps
- Some kind of energy grenade (like plasma in halo) that is a light bomb to scare away & protect you from Kryll (also the flashlight on a rifle might work)
- Stronger sniper rifle w/really challenging reload mechanism (like in PDZ / can shoot through rock, uses x-ray, etc.)
- Better vehicles to pilot
- Allow you to ride the Locust dinosaur vehicle thingys
- GET RID OF THE STUPID LEFT BUMPER/TEAM COMMAND FUNCTION!!!! That thing was about as useful as AI controlled Dom in a firefight.
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Old 11-30-2006, 09:22 AM   #7 (permalink)
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Good ideas Frag, I like the weapon customization idea, and maps.

I would like:

An MP varient, Plant and arm the resonator in the locust hole! It would be tough without re-spawns, but Cliffy is a smart guy, he can make it happen.

oh, and scented game cases, maybe spiced pumpkin or lavender
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Old 11-30-2006, 09:41 AM   #8 (permalink)
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I like the idea of the regular mode being a little longer. Plus the four player co-op would be awesome. The best idea yet is the scented cases. How about dried blood scent?
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Old 12-01-2006, 08:19 AM   #9 (permalink)
Sonny Corle
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Good idea, but i think i would go with a Locust armpit sweat scent!
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Old 12-01-2006, 09:30 AM   #10 (permalink)
D_Litch
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Quote:
Originally Posted by ProPain View Post
Good ideas Frag, I like the weapon customization idea, and maps.

I would like:

An MP varient, Plant and arm the resonator in the locust hole! It would be tough without re-spawns, but Cliffy is a smart guy, he can make it happen.

oh, and scented game cases, maybe spiced pumpkin or lavender
My case smells of ginger. Am I the only one who got one?
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Old 12-22-2006, 12:56 PM   #11 (permalink)
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Quote:
Originally Posted by ProPain View Post
An MP varient, Plant and arm the resonator in the locust hole! It would be tough without re-spawns, but Cliffy is a smart guy, he can make it happen.
I like the way you think. Another one that would be great would be a zone-protect MP mode where one team (COG) protects a central zone while the Locusts emerge from different holes that can be closed just like in SP mode. The courtyard where that kind of action takes place in the co-op play is great. I think it would be a great MP game as well.

Also I'd like them to:
  • tone down the friggin grenade stick. 20 yards is a bit excessive for that. Or heck make the sticky grenade a knock down, but not a kill.
  • a party system ala Halo. We talked about that last night. It would be awesome. And up to 8v8 games.
  • implement some kind of weapon swap where you can just drop a weapon and your teamate can pick it up.
  • Get rid of special weapon re-spawns. Respawn the ammo for it only, and spawn it in random spots on the map rather than in the same place. Or at least respawn the weapon in a random spot.
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My case smells of ginger.
I always preferred MaryAnn.
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Old 12-22-2006, 01:53 PM   #12 (permalink)
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Some great ideas guys.
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Old 12-22-2006, 09:48 PM   #13 (permalink)
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I agree with everything said above. My keys for this game to see longevity are

1: more multiplayer modes ie CTF, Assault, etc etc.

2: 8v8 battle. At first I did not think this was necesary but now that my friends list has quite a few people online playing gears at a single time an 8v8 room would be really nice and quite a few of the maps are large enough to accompany this.

3: 4 in coop would be really nice, the more the merrier.

These things being said I doubt that any of the above will ever come true because they are major changes.
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Old 12-23-2006, 05:57 AM   #14 (permalink)
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What about a "hot potato" game mode?

One player out of the players online from both team randomlly spawns with a grenade (ala the bomb in counter strike). There is also a round clock, the idea is to nade tag somone with the grenade thus passing off the "hot potato".


Just a random thought....

but my biggies are 4 player co op, a party system (I don't play ranked beacause playing with other players that either don't communicate or berate you when you make a mistake isn't my idea of fun), and a mic fix (yes I do know that the mic glitch is on M$'s end, but Epic should be applying the thumbscrews a little harder).

just my $0.02
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