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Old 05-25-2008, 01:49 PM   #1 (permalink)
Stewii Griffin
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Gears of War 2 multiplayer info Sorry no pics

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Again, we can't bloody wait.The first details for Gears of War 2's multiplayer mode have emerged and it all sounds bloody brilliant.

The sequel to one of the most-played Xbox Live games will up the player count from eight to ten, with five-on-five gameplay options. Nice.

New gameplay mode, Wingman, sees ten players face off in teams of two. And Epic has invented its own take on the typical CTF scenario with 'Meatflag', in which the flag is a (presumably CPU-controlled) character who runs around the centre of the map trying to defend himself, while teams attempt to shoot him down and drag him back to base as a 'meatshield' (like a hostage).

Assassination mode has been renamed Guardian, and changes to the gameplay see team members respawn endlessly until the team leader is killed. The game ends only when the leader is dead and then everyone else on the team is killed.

Two new maps are detailed: River and Security. River is a symmetrical map, with two houses with sniping towers connected by a thin path and a river.

Security is said to be a long, thin map with two "power weapons" being guarded by deadly laser turrets at either side of the map. These turrets can be deactivated for 20 seconds by pressing a button in the centre of the map, apparently. Interesting.

A new weapon, called the Medusa, is described as a "power weapon" that shoots six shells with each shot - so like a powerful shotgun, we imagine. Bullet Shields - carry-able metal shields to guard you from enemy fire - have also been added. These shields can apparently be stuck into the floor to create new fixed cover.

The executions on each weapon will vary. The Sniper Rifle can, according to NeoGAF's report from X360 magazine, be used as a club to beat opponents to death.

As well as grenade now being attachable to any surface - not just enemies - a new Poison Grenade emits a green gas that's fatal to anyone within close proximity. Stick one of these to an enemy and not only do they die, but they're be deadly to others, too.

And lastly, a new screenshot mode has been added for players who've been killed in game modes where they can't respawn. While they wait, players can fly around in a free-cam mode and take snaps of the action, which can then be uploaded to an online community source.
News: First Gears 2 multiplayer details - ComputerAndVideoGames.com
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Old 05-25-2008, 02:50 PM   #2 (permalink)
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"...they're be deadly..."

Sounds awesome man. Can't wait for the MP on this man.
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Old 05-25-2008, 06:42 PM   #3 (permalink)
kingsfan2099
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I can't wait to see some pictures and more details of the MP. The meatflag sounds sweet. Can't wait for November thats for sure.
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Old 05-25-2008, 07:32 PM   #4 (permalink)
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It will be awesome once some actual pics hit. I love the idea of "meatflag". I also like the sound of the new map security. I have always enjoyed using the longshot in gears of war.
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Old 05-26-2008, 08:34 AM   #5 (permalink)
DeputyDogg1985
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Sounds awesome, I can already hear my team yelling at me when I run to them to take the poison grenade out of my rear.
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Old 05-26-2008, 09:18 AM   #6 (permalink)
Justintiime
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LOL nice. Can't wait!
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Old 05-26-2008, 10:09 AM   #7 (permalink)
The Milk Man 09
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Sounds pretty awesome. It seems like they are starting to give this game a lot more playability.
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Old 05-27-2008, 01:13 PM   #8 (permalink)
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Quote:
Originally Posted by The Milk Man 09 View Post
Sounds pretty awesome. It seems like they are starting to give this game a lot more playability.
Not enough, A week into the GOW 2 release we will start to see Invites from Pickle to play the OG GOW
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Old 06-03-2008, 12:46 PM   #9 (permalink)
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New and Modified Weapons

Scorcher Flamethrower -- This sucker will appear only once on a multiplayer map. It benefits from a longer range if you can hit the active reload perfectly and will glow red when it's ready to bring death to the masses.

Gorgon Burst Pistol -- Faster rate of fire than other pistols and shoots in short bursts.

Poison Grenade -- Spews a nasty purple haze that brings down everyone in its path.

Shield -- This sucker can be chucked into the ground beneath you and used as stationary cover. Of course, you can also carry it around and use it in conjunction with a pistol.

Lancer Assault Rifle -- You've heard this before, this armament from the original now has a tie-breaker for chainsaw kills. Mashing the B-button as fast as you can could lead to three outcomes. First, you win and slice through your opponent. Second, you lose and meet the same fate. Or third, there's an improbable tie and you both step back to go at it again (or whip out a shotgun and own their face). And no, you're not invulnerable for any part of the animation.

Hammerburst Assault Rifle -- This Locust rifle from the first Gears is back and can now fire with higher accuracy at longer ranges and does more damage. Players can also fire with a fan method (holding and releasing the right trigger) that will allow for a quicker rate of fire at the expense of accuracy.

Boltok Pistol -- This sucker is back from Gears 1 and now has a quicker rate of fire after an active reload.

Smoke Grenade -- These are now home to a concussion blast that will knock a shield out of someone's hand while disabling their sight and overall equilibrium. Any of the grenade types in the game can also be stuck on walls and will act as proximity mines.

Super Weapons -- The Hammer of Dawn is back, of course, but there will also be other super weapons joining the roster.

Stopping Power
-- Gears 1 multiplayer turned into a charge-fest of shotgun blasts with a general lack of concern for one's own well-being. Now if you can get off a few pistol rounds or assault rifle blasts at a charging opponent their speed will drop a bit and they'll need to turn back around to live to fight another day. Epic is hoping that this will change the strategy of Gears 2 considerably from the first game.
Linkerton

Check the link for the full article. My favorite part is in red.
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Old 06-03-2008, 12:52 PM   #10 (permalink)
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Have you guys seen these? Sorry if it's a duplicate post:

Screen shot scans (High res but a little fuzzy)
BAIRD! NOOOOO!

Mobile Cover:

Double Chainsaw:
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Old 06-03-2008, 12:56 PM   #11 (permalink)
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Thank you Keezy
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Old 06-03-2008, 01:12 PM   #12 (permalink)
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Double chainsaw makes me feel funny. I can't wait for Meat Flag!
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Old 06-03-2008, 04:13 PM   #13 (permalink)
Stewii Griffin
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It will be interesting to see what that do to the host advantage.
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Cliffy B. -- In an interview with EGM in that same July issue, Cliffy said that Gears 2 is running roughly 30 percent better, in terms of performance than the first game. He also went on to say that, while the team did consider it, dedicated servers will not be allowed in Gears 2.
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Old 06-03-2008, 04:16 PM   #14 (permalink)