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Old 11-05-2006, 08:54 PM   #41 (permalink)
D_Litch
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Quote:
Originally Posted by Wondermonkey2k View Post
Try to keep it time zoned homie.
Oh Yeah, forgot about that. In that case:

Church Of Gears AKA Team COG


~D_Litch

~Fragmintz

~WormholeXtreme

~NuclearCujo


Is this okay?
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Old 11-07-2006, 04:40 PM   #42 (permalink)
blars
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Any central time-zoners who want to be on a winning team?
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Old 11-07-2006, 04:47 PM   #43 (permalink)
KEEZY
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Best. Pitch. Ever.
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Old 11-07-2006, 05:24 PM   #44 (permalink)
Fragmintz
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Quote:
Originally Posted by D_Litch View Post
Oh Yeah, forgot about that. In that case:

Church Of Gears AKA Team COG


~D_Litch

~Fragmintz

~WormholeXtreme

~NuclearCujo


Is this okay?
I'm done - but let's keep it G-d Zoned too - can we game this on Sunday as well as Friday (which I can't do)?
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Old 11-07-2006, 05:34 PM   #45 (permalink)
KEEZY
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Sounds good. Sorry for my ignorance, but can you play on Saturday nights, after sundown?
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Old 11-07-2006, 08:44 PM   #46 (permalink)
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Quote:
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Any central time-zoners who want to be on a winning team?
Blars I'm down.
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Old 11-08-2006, 09:33 AM   #47 (permalink)
KEEZY
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Church of Gears... your motto should be "Let Go, and Let Gears"
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Old 11-08-2006, 10:15 AM   #48 (permalink)
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Church of Gears... your motto should be "Let Go, and Let Gears"
Out. Standing!
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Old 11-10-2006, 12:25 PM   #49 (permalink)
Quo
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After seeing COD3 last night, I dunno if 6v6 is gonna work. we may need more players and go with a smaller tourney or perhaps a "war" format of our own...

Here's the idea real quick:

We split into two teams, let's say Red vs. Blue just for grins. Each team has 20-30 players.

Then, those teams split into two squads (Red A, Red B, etc.) We then battle for control of two different maps (fronts) at once. For example Red A vs. Blue A on Map 1, Red B vs. Blue B on Map 2.

There are nine maps. Each team has four maps to start the war. When you lose a battle on a map, the other team gains control over it.

Here's the trick: Allocate your resources (players) however you want, but the other team can too. If you load up one team to win a map, you're likely to lose the other battle. When one team controls the whole war map, the war is over. It's LobbyWar I (LW I).

If we get the format straight, I'll start a thread for a signup sheet. Then we'll select team "Generals" and have a draft.

Ideas, comments? I can try to come up with a war map this weekend sometime. I don't even know the map names right now.
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Old 11-10-2006, 12:53 PM   #50 (permalink)
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Here's a rough up of a war map. Each circle is a COD3 map.

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Old 11-10-2006, 03:32 PM   #51 (permalink)
KEEZY
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Oh snap! I love the idea. All of the resource management will be excellent as well.
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Old 11-10-2006, 03:57 PM   #52 (permalink)
NuclearCujo
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Wow... I am stunned by the hightech graphics of that chart... what the hell is that?
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Old 11-10-2006, 04:12 PM   #53 (permalink)
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Quote:
Originally Posted by NuclearCujo View Post
Wow... I am stunned by the hightech graphics of that chart... what the hell is that?
It's.......................The Future
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Old 11-11-2006, 10:40 AM   #54 (permalink)
Quo
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Quote:
Originally Posted by NuclearCujo View Post
Wow... I am stunned by the hightech graphics of that chart... what the hell is that?
Dude. you don't appreciate my photoshop skillz?

I'll produce something better when the idea firms up a bit. It's basically like a "Risk" map. Each circle is a COD3 Map. If you control a circle, you get to host there, etc. To win the war, the goal is to control all of the circles.

Based on what I saw last night, we don't have enough peeps yet in COD3 to do this. That is, unless we want to take on another site sometime. To do this with COD3, we would really have to get between 30 and 40 people online playing it on a friday night. That way we could have 8-9 people per squad. I suppose we could go as small as 6-person squads, but the COD3 maps are so big... it'd be much better with bigger numbers.

What we could maybe do to try out the format is do a "War" with Gears of War. Right now plenty of people are playing and four man teams would work out great... we could go 3 squads per side (so we'd need 24 people total). Maybe after this initial Gears Tourney we can mix it up by doing that?
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Old 11-11-2006, 10:55 AM   #55 (permalink)
KEEZY
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I agree... we need a large number of people to play. Last night may just have been a bad indicator though, as many people wanted to try out both new games. If we had a COD3 dedicated night, we might get a better turnout. An intersite challenge would be great, for both games! We have some really great players, and I think we could hold our own.
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Old 11-11-2006, 11:10 AM   #56 (permalink)
Quo
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Quote:
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An intersite challenge would be great, for both games! We have some really great players, and I think we could hold our own.
Yeah, plus we've got some new people that are arse-kickin' good *cough*Swagger*cough*... so i don't think it'll be like a tourney against other sites with loaded teams... AND the resource management factor could be huge there. With more players, the playing field gets leveled out. If a team stacks one squad, the other will probably suffer...

I agree on last night not being a good test. Time will tell, but I think after Christmas pretty much everyone will have both of these games.

Whaddya think though on trying out the format (smaller version) in Gears intitally? would it work? I'd like to finish off the whole thing in one night if at all possible, which would mean maybe reducing the war map to say 5-7 locations or so rather than 9 or 10...
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