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Old 06-03-2008, 01:46 PM   #9 (permalink)
KEEZY
Oh Noooooo
 
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Join Date: Sep 2006
Location: Cincinnati, Ohio
Age: 24
Gamertag: KEEZY
PSN ID: Keezles
Quote:
New and Modified Weapons

Scorcher Flamethrower -- This sucker will appear only once on a multiplayer map. It benefits from a longer range if you can hit the active reload perfectly and will glow red when it's ready to bring death to the masses.

Gorgon Burst Pistol -- Faster rate of fire than other pistols and shoots in short bursts.

Poison Grenade -- Spews a nasty purple haze that brings down everyone in its path.

Shield -- This sucker can be chucked into the ground beneath you and used as stationary cover. Of course, you can also carry it around and use it in conjunction with a pistol.

Lancer Assault Rifle -- You've heard this before, this armament from the original now has a tie-breaker for chainsaw kills. Mashing the B-button as fast as you can could lead to three outcomes. First, you win and slice through your opponent. Second, you lose and meet the same fate. Or third, there's an improbable tie and you both step back to go at it again (or whip out a shotgun and own their face). And no, you're not invulnerable for any part of the animation.

Hammerburst Assault Rifle -- This Locust rifle from the first Gears is back and can now fire with higher accuracy at longer ranges and does more damage. Players can also fire with a fan method (holding and releasing the right trigger) that will allow for a quicker rate of fire at the expense of accuracy.

Boltok Pistol -- This sucker is back from Gears 1 and now has a quicker rate of fire after an active reload.

Smoke Grenade -- These are now home to a concussion blast that will knock a shield out of someone's hand while disabling their sight and overall equilibrium. Any of the grenade types in the game can also be stuck on walls and will act as proximity mines.

Super Weapons -- The Hammer of Dawn is back, of course, but there will also be other super weapons joining the roster.

Stopping Power
-- Gears 1 multiplayer turned into a charge-fest of shotgun blasts with a general lack of concern for one's own well-being. Now if you can get off a few pistol rounds or assault rifle blasts at a charging opponent their speed will drop a bit and they'll need to turn back around to live to fight another day. Epic is hoping that this will change the strategy of Gears 2 considerably from the first game.
Linkerton

Check the link for the full article. My favorite part is in red.
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